3D Model
Architecture
GPT-6 Astra
Building a House from Scratch in Blender
Prompt
Build a house from scratch in Blender. First, create the massing, floors, and roof, then add door and window openings, exterior wall materials, and basic interior partitions. Name all objects separately and retain modifiers and parameters so that the building can be gradually checked and modified later, rather than being merged into an uneditable mesh all at once. Take screenshots after each stage to confirm proportions and structure. Avoid: importing existing house models, merging everything into a single mesh, distorted proportions between door height and floor height, only creating an exterior shell without openings and floor slabs.
Translated from Chinese by AI.
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在 Blender 中從零開始建一棟住宅。先建立量體、樓層與屋頂,再加上門窗開口、外牆材質與基本的室內隔間。所有物件分開命名,保留修改器與參數,讓建築之後可以逐步檢查並繼續修改,而不是一次合併成無法編輯的網格。每完成一個階段就截圖確認比例與結構。避免:匯入現成的住宅模型、把所有東西合併成單一網格、門高與樓高比例失真、只做外殼沒有開口與樓板。





