Realistic Terrain and Water Surface Revealed by Camera
3D Model Landscape Claude Fable 5.1

Realistic Terrain and Water Surface Revealed by Camera

ArchiPrompt Editorial · 2026-09-13
Prompt
Using Three.js, create a realistic natural landscape: credible undulating terrain, with vegetation, sky, water surface, depth of field, and lighting. Design a camera path that naturally and gradually reveals the environment as it moves. Avoid: terrain resembling regular waves drawn by a mathematical function, water surface without reflections, camera revealing the entire scene at the start, average lighting without a sense of time.

Translated from Chinese by AI.

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用 Three.js 做一個寫實的自然地景:地形起伏可信,有植被、天空、水面、景深與光線,並設計一條鏡頭路徑,讓環境隨著移動自然地逐步展開。避免:地形像數學函數畫出來的規則波浪、水面沒有反射、鏡頭一開始就看到全貌、光線平均沒有時間感。

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